![]() And of course, for more details, check out the new Steam page.The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex. For my previous postings about Streets of Rogue 2's development, check out my recent news updates. What Is Streets of Rogue Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun, developed by Matt Dabrowski.Here's a couple of shots - check out the Steam page for more! Bringing this new art style to the world of Streets of Rogue has been a massive undertaking for us, and we hope you enjoy the results! ![]() Its like Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA. DETAILS REVIEWS MORE Description Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. Online multiplayer on console requires Xbox subscription (sold separately). Thomas isn't just an S-Tier pixel artist, but he's also been an S-Tier collaborator, and I'm ridiculously lucky to have him onboard. Fight, sneak, and hack your way through randomly generated cities. On sale: save 659.40 8 Supported languages 16+ Strong Violence +Offers in-app purchases. You may have seen his work in games like Songs of Conquest, Blasphemous, The Mummy Demastered, and Tower 57. All of SOR2's art has been created by Thomas "Cyangmou" Feichtmeir. While having a fancy new Steam page is nice, today's biggest piece of new content in the Streets of Rogue 2 info drip is the game's very first set of screenshots.
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